
Support units, such as Battering Rams or Anti-Air Guns, can be stacked with other types of units.A new Religious Victory condition is introduced. Inquisition can have a more important role in the game. You can build religious-oriented buildings in your Holy Sites.
Religion is back, more complex than ever. The Great Works system makes a return from Brave New World, with improvements. Espionage and gossip are now the primary means of learning the activities of rival civilizations. The developers quoted Theodore Roosevelt as inspiration for their design philosophy, who said that "as civilization grows, warfare becomes less and less the normal condition of foreign relations." Governments can be further customized by mixing and matching various policy cards that are unlocked through the Civic tree. For example, settling a coastal city sparks a Eureka Moment for Sailing. Most technologies and civics have a goal related to their subject that will spark a Eureka Moment or Inspiration when met and substantially reduce the research required. A " Boost" mechanic has been added: Eureka Moments and Inspirations accelerate research time for the Technology and Civics trees respectively. Progress through this tree is made through Culture instead of Science. Civics are researched in a Civic tree parallel to the traditional scientific tech tree. Workers have been replaced with Builders that complete their jobs instantly but have a limited number of uses. Happiness is once again calculated for each individual city, and it can be improved through the accumulation of Amenities. City growth is kept in check by Housing metric, which is increased by certain buildings, fresh water, and tile improvements. Wonders are similarly constructed on tiles rather than within the city itself. Cities now occupy multiple tiles and can be expanded through the construction of " districts", built on tiles within the city's borders. There is a new game engine with support for a day/night cycle and camera rotation. Enlist spies to gather crucial intel on rival civilizations, steal precious resources, and even topple governments. Carry influence with nearby city states to gain its diplomatic allegiance and earn game-changing city-state bonuses. From primitive first interactions where conflict is a fact of life, to late game alliances and negotiations. As the game progresses, so do your diplomatic relationships. Cultivate the civilization that fits your playstyle, or switch it up every time you play!. Explore the Civics tree to unlock powerful new governments and cultural policies Research isn’t just limited to science. Boost your civilization’s progress through history to unlock powerful bonuses before anyone else! To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures. Build better than your opponents, place yourself strategically for your allies, and become the best civilization on Earth.
Pick and choose which districts to build to fit your needs! From the Commercial Hub to the Spaceport, every district provides unique and powerful bonuses.Each district, wonder, and improvement is built on its own hex, allowing you to customize your city to your heart’s content.
See the marvels of your empire spread across the map like never before.Includes 19 items: Sid Meier's Civilization VI, Civilization VI - Vikings Scenario Pack, Civilization VI - New Frontier Pass, Civilization VI - Poland Civilization and Scenario Pack, Civilization VI - Australia Civilization & Scenario Pack, Civilization VI - Persia and Macedon Civilization & Scenario Pack, Civilization VI - Nubia Civilization & Scenario Pack, Civilization VI - Khmer and Indonesia Civilization & Scenario Pack, Sid Meier's Civilization VI: Rise and Fall, Sid Meier's Civilization VI: Gathering Storm, Civilization VI - Maya & Gran Colombia Pack, Sid Meier's Civilization VI - Ethiopia Pack, Sid Meier's Civilization VI - Teddy Roosevelt Persona Pack, Sid Meier's: Civilization VI - Byzantium & Gaul Pack, Sid Meier's Civilization VI - Catherine de Medici Persona Pack, Civilization VI - Babylon Pack, Civilization VI – Vietnam & Kublai Khan Pack, Sid Meier's Civilization® VI: Portugal Pack, Sid Meier’s Civilization® VI: Leader PassĬivilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. Buy Sid Meier’s Civilization® VI Anthology